Monte Carlo tree search

Results: 62



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11

Production of Various Strategies and Position Control for Monte-Carlo Go - Entertaining human players Kokolo Ikeda and Simon Viennot Abstract—Thanks to the continued development of tree search algorithms, of more preci

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Source URL: eldar.mathstat.uoguelph.ca

- Date: 2016-07-12 12:05:04
    12

    Monte-Carlo Tree Search for Persona Based Player Modeling Christoffer Holmg˚ard1 , Antonios Liapis2 , Julian Togelius1,3 , Georgios N. Yannakakis1,2 1: Center for Computer Games Research, IT University of Copenhagen, Co

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    Source URL: antoniosliapis.com

    - Date: 2015-08-13 18:18:35
      13Human communication / Gaming / Daifug / Lip reading / Computer graphics / Card game / Monte Carlo tree search / Playing card / Speech synthesis / Shape / Interpersonal communication / Mathematics

      Identifying Implementation-Based Testing Techniques for Classes

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      Source URL: www.acisinternational.org

      Language: English - Date: 2016-07-05 22:12:04
      14Mathematical optimization / Applied mathematics / Mathematics / Numerical analysis / Multi-objective optimization / Pareto efficiency / Genetic algorithm / Multidisciplinary design optimization / Evolutionary algorithm / Algorithm / MOEA Framework / Monte Carlo tree search

      Online and Offline Learning in Multi-Objective Monte Carlo Tree Search Diego Perez, Spyridon Samothrakis and Simon Lucas School of Computer Science and Electronic Engineering University of Essex, Colchester CO4 3SQ, UK d

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      Source URL: eldar.mathstat.uoguelph.ca

      Language: English - Date: 2016-07-12 12:05:04
      15Game artificial intelligence / Gaming / Mathematics / Leisure / Monte Carlo tree search / General game playing / Computer Go / Simulation / Game Description Language / Artificial intelligence / A* search algorithm / Search algorithm

      Simulation-Based Approach to General Game Playing Hilmar Finnsson and Yngvi Bj¨ornsson School of Computer Science Reykjav´ık University, Iceland {hif,yngvi}@ru.is

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      Source URL: ggp.stanford.edu

      Language: English - Date: 2009-04-17 14:29:40
      16Computational neuroscience / Applied mathematics / Artificial neural networks / Cybernetics / Cognitive science / Computer vision / Convolutional neural network / Artificial intelligence / Computer Go / Monte Carlo tree search / Monte Carlo method / CNN

      Published as a conference paper at ICLRM OVE E VALUATION IN G O U SING D EEP C ONVOLUTIONAL N EURAL N ETWORKS arXiv:1412.6564v2 [cs.LG] 10 Apr 2015

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      Source URL: arxiv.org

      Language: English - Date: 2015-04-12 20:19:23
      17Mathematics / Computer programming / Mathematical games / Polyforms / Software engineering / Search algorithms / Mathematical optimization / Data types / Monte Carlo tree search / Pentomino / Genetic algorithm / Tree traversal

      UCT for PCG Cameron Browne Imperial College London South Kensington, UK Abstract—This paper describes initial experiments in the use

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      Source URL: eldar.mathstat.uoguelph.ca

      Language: English - Date: 2016-07-12 12:05:04
      18Search algorithms / Game artificial intelligence / Combinatorial optimization / Routing algorithms / Data types / Minimax / A* search algorithm / Monte Carlo method / Tree traversal / UCT / Tree / Monte Carlo tree search

      Bandit based Monte-Carlo Planning Levente Kocsis and Csaba Szepesv´ari Computer and Automation Research Institute of the Hungarian Academy of Sciences, Kende u, 1111 Budapest, Hungary

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      Source URL: ggp.stanford.edu

      Language: English - Date: 2009-04-20 18:54:11
      19Monte Carlo methods / Combinatorial game theory / Monte Carlo tree search / Statistical mechanics / General game playing / Reinforcement learning / Simulation / Thomas Nast / Artificial intelligence

      Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search Edward J. Powley, Daniel Whitehouse, and Peter I. Cowling Department of Computer Science York Centre for Complex Systems Analysis Universit

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      Source URL: eldar.mathstat.uoguelph.ca

      Language: English - Date: 2016-07-12 12:05:04
      20Game theory / Monte Carlo tree search / Skat / Extensive-form game / Complete information / Information set / Trick-taking game / Trump / Combinatorial game theory / Monte Carlo method / Perfect information / Tree traversal

      Recursive Monte Carlo Search for Imperfect Information Games Timothy Furtak and Michael Buro University of Alberta, Edmonton, T6G 2E8, Canada Email: {furtak|mburo}@cs.ualberta.ca Abstract—Perfect information Monte Carl

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      Source URL: eldar.mathstat.uoguelph.ca

      Language: English - Date: 2016-07-12 12:05:04
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